Section 1: Introduction to Games in iOS 8
1 Games in iOS Theory
2 Game Development
3 SpriteKit Framework
4 Game Development Continued
5 Practical Examples
6 Games in iOS 8
7 Usage of Xcode 6.2
8 Further Practical Examples
Section 2: iOS App Development Training
10 Introduction to course
11 Intro to software Development
12 Intro to mobility Domain
13 Important Software Terminologies Part 1
14 Important Software Terminologies Part 2
15 Module Review Intro to apple ecosystem
16 Intro to iOS Platform and its features
17 Features in iOS and conclusion
18 Features in iOS and conclusion Continue
19 Structured Programming
20 OOPS Abstraction Part 1
21 OOPS Abstraction Part 2
22 OOPS Classes and Objects
23 Inheritance, Polymorphism Part 1
24 Inheritance, Polymorphism Part 2
25 Binding, Conclusion
26 Introduction to Xcode and Simulator
27 Running your First Application
28 Xcode and Simulator Tour Part 1
29 Xcode and Simulator Tour Part 2
30 Developer Website and Resources
31 Sample Application Part 1
32 Sample Application Part 2
33 Sample Application Part 3
34 Objective C Getting Started Classed
35 Ivar and Methods Part 1
36 Ivar and Methods Part 2
37 Accessory Methods Part 1
38 Accessory Methods Part 2
39 Objects Part 1
40 Objects Part 2
41 Data Types Primitives Part 1
42 Data Types Primitives Part 2
43 Data Types Primitives Example
44 Objective Types id, NSString Part 1
45 Objective Types id, NSString Part 2
46 Objective Types id, NSString Part 3
47 NS String Advanced Part 1
48 NS String Advanced Part 2
49 NS Mutable String
50 NS Number
51 NS Array Part 1
52 NS Array Part 2
53 NS Array Part 3
54 NS Dictionary Part 1
55 NS Dictionary Part 2
56 Self keyword Part 1
57 Self keyword Part 2
58 Inheritance Part 1
59 Inheritance Part 2
60 Inheritance Part 3
61 IF statement Part 1
62 IF statement Part 2
63 Switch statement Part 1
64 Switch statement Part 2
65 Conditional Operator
66 For Loop
67 While Loop
68 Break and Continue Statement Part 1
69 Break and Continue Statement Part 2
70 Introduction to Understanding UI and MVC Pattern Part 1
71 Introduction to Understanding UI and MVC Pattern Part 2
72 Understanding Story Boards
73 Adding IBOutlets
74 IB Outlets and IB Actions
75 Delegation Pattern
76 MVC Pattern
77 MVC Demo Part 1
78 MVC Demo Part 2
79 MVC Demo Part 3
80 MVC Demo Part 4
81 Understanding UI and MVC Pattern Conclusion
82 Categories Part 1
83 Categories Part 2
84 Extensions
85 Protocols
86 Protocols Continue
87 Key-Value Coding Part 1
88 Key-Value Coding Part 2
89 Key-Value Observing Part 1
90 Key-Value Observing Part 2
91 Key-Value Observing Part 3
92 NS Notifications Part 1
93 NS Notifications Part 2
94 Exceptions
95 Enumerated types
96 Introduction to View Controller and Appearance Proxies
97 View Controller Life Cycle Part 1
98 View Controller Life Cycle Part 2
99 UI View Attributes
100 Appearance Proxies
101 UI Label
102 UI Button Part 1
103 UI Button Part 2
104 UI Switch
105 UI Text Field Part 1
106 UI Text Field Part 2
107 UI Text View Part 1
108 UI Text View Part 2
109 UI Slider
110 UI Segmented Control
111 UI Page Control
112 UI Picker View Part 1
113 UI Picker View Part 2
114 UI Activity Indicator
115 UI Progress View
116 UI Alert Views Part 1
117 UI Alert Views Part 2
118 UI Image Views
119 Getting to Know UI in detail Revision
120 Action Sheets Part 1
121 Action Sheets Part 2
122 UI Scroll View Part 1
123 UI Scroll View Part 2
124 UI Table View Part 1
125 UI Table View Part 2
126 UI Table View Part 3
127 UI Table View Part 4
128 UI Table View Part 5
129 UI Table View Part 6
130 UI Table View Part 7
131 UI Scroll View and Table View Revision
132 UI Kit Frame Work
133 Foundation Frame Work Part 1
134 Foundation Frame Work Part 2
135 App Bundle
136 Managing App States Part 1
137 Managing App States Part 2
138 Handling Interruption
139 Main.M
140 Info.Plist File
141 Localizable Files
142 Low Memory Warnings and Revision
143 UI View Controllers Part 1
144 UI View Controllers Part 2
145 Navigation Controller Part 1
146 Navigation Controller Part 2
147 Nav Bar and Tab Bar Controller Part 1
148 Nav Bar and Tab Bar Controller Part 2
149 Split View Controllers
150 Pop Over Controllers
151 Page View Controllers
152 Segues
153 Navigation
154 Introduction to Auto Layouts
155 Constraints Part 1
156 Constraints Part 2
157 Adding Constraints and Resolving Conflicts Part 1
158 Adding Constraints and Resolving Conflicts Part 2
159 Demo Code Part 1
160 Demo Code Part 2
161 Constraints and Conflicts Revision
162 Intro to Blocks
163 Using Blocks
164 Declaring Block Reference
165 Introduction to Date and time Programming
166 NS Date Part 1
167 NS Date Part 2
168 NS Date Component
169 NS Calendar Introduction
170 NS Calendar Example Part 1
171 NS Calendar Example Part 2
172 NS Calendar Example Part 3
173 NS Calendar Unit
174 NS Date Formatter Part 1
175 NS Date Formatter Part 2
176 NS Date Formatter Part 3
177 NS Date Formatter Part 4
178 Introduction to Memory Management
179 MRC Part 1
180 MRC Part 2
181 MRC Part 3
182 MRC Part 4
183 Auto Release
184 ARC Part 1
185 ARC Part 2
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Section 1: Introduction to Games in iOS 8
1 Games in iOS Theory
2 Game Development
3 SpriteKit Framework
4 Game Development Continued
5 Practical
Promo Code SAVE25
Use promocode SAVE25 to get upto 25% discount on offer price Minimum Order value - Rs 50/-. Offer is valid for all Jagran Josh products.
Section 1: Introduction to Games in iOS 8 1 Games in iOS Theory 2 Game Development 3 SpriteKit Framework 4 Game Development Continued 5 Practical Examples 6 Games in iOS 8 7 Usage of Xcode 6.2 8 Further Practical Examples Section 2: iOS App Development Training 10 Introduction to course 11 In ... Read More
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